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394f75cd6e
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Workaround to get JavaFX multiplayer working
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2017-10-22 13:41:24 -04:00 |
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e1dea14aa1
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Revert "Simplify WordReader"
This reverts commit c029880e071b4c90a00f646202bf3ef9a923958a.
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2017-10-16 21:59:34 -04:00 |
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7f4ee4da65
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Simplify WordReader
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2017-10-15 23:39:53 -04:00 |
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e667be1bab
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Use plain WebSockets, not SockJS
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2017-10-14 17:11:11 -04:00 |
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241cb6bdae
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Remove (currently unnecessary) game started event
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2017-02-11 18:18:44 -05:00 |
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79c0e8452f
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Disallow all origins for WebSocket requests
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2017-02-07 18:16:50 -05:00 |
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619ba22bca
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Allow all origins for WebSocket requests
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2017-02-02 23:43:01 -05:00 |
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8b048dbef9
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Style game buttons
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2017-01-31 02:26:33 -05:00 |
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84c47862d5
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Create practice controller, add skip button
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2017-01-28 19:07:16 -05:00 |
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fc849d2b0d
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Load server data on startup
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2017-01-28 17:08:02 -05:00 |
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3895082c65
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Improve logging
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2017-01-28 16:21:56 -05:00 |
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cde596132c
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Redesign with game rooms
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2017-01-28 14:02:52 -05:00 |
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8eb56ad1c4
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Display custom message if you join a game
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2017-01-12 00:30:32 -05:00 |
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f8c7efabf4
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Configure WebSocket thread pools
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2017-01-04 19:56:41 -05:00 |
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61c1172e74
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Kinder terminology
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2017-01-04 19:41:30 -05:00 |
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12d95f7218
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Display announcements differently
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2017-01-04 19:37:41 -05:00 |
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b21f118600
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Add server announcements
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2017-01-04 19:27:32 -05:00 |
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7e39b17046
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Add basic chat box
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2017-01-04 17:57:49 -05:00 |
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b8db367e3f
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Add practice mode to web client
There is now tons of redundancy between the single player and
multiplayers game modes. I just wanted to get this out quickly.
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2017-01-03 22:53:13 -05:00 |
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437689660c
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Add usernames to JavaScript client
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2017-01-02 21:38:15 -05:00 |
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3c2e7e6580
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Use SockJs clients
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2017-01-02 18:28:58 -05:00 |
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cfea7f287e
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Add JavaScript client
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2017-01-02 17:51:59 -05:00 |
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a9e03b481c
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Add Heroku support
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2017-01-02 17:51:50 -05:00 |
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89712083cc
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Initial commit
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2017-01-02 17:51:48 -05:00 |
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